I’ve likely put more hours into Heroscape than any other
board game. And one of my favorite current hobbies—apart from game dev, of
course—is painting miniatures. Longsword
Tabletop Tactics incorporates elements from both! You can check out the
Kickstarter campaign here.
Gameplay gif found on Longsword's Kickstarter page |
While our tactics game Alkanaur shares some design roots
with Heroscape, the physical “miniatures” and hex-tiled battlegrounds of
Longsword absolutely invoke that feeling of picking out a team from the
available units in your collection and watching the battle unfold on the table.
Each player summons units or casts spells turn by turn based on their available
mana, and units move, use abilities, and attack based on a flexible action
point system. Based on what I’ve seen in streams, it looks like units only have
a few abilities each, but those abilities vary quite a bit.
Image found on Longsword's Kickstarter Page |
Developer Zero Sum Games also includes a nifty unit-painting
system that gives you a chance to adjust the hues of your armies and give them
a more customized feel. It seems like a fun feature that adds to the
collectible nature of the game. I’m excited to follow the development of
Longsword and keep tabs on its progress. If you’re interested in the game, go
ahead and check out their Kickstarter page to learn more about the game’s
features, monetization strategies (they want to go free-to-play), and its crowdfunding
backer rewards.
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