Usually, I have at least a couple projects I’d like to
illuminate on any given Thursday. But today was unusual—I struggled to find any
games or streamers to cover. So I hopped on Kickstarter’s games section and
started to scroll. I was immediately intrigued by a video game called Summoners
Fate that combines tactical combat and CCG (collectible card game) mechanics.
To my surprise, I noticed the game’s developers also live in Salt Lake. Guess I
picked the right Kickstarter to cover!
Gif found on the Summoners Fate Kickstarter page |
Summoners Fate’s unique top-down perspective makes the game
feel even more like the physical board and card games it emulates. Like our
game Alkanaur, Summoners Fate incorporates both a strategic layer and a
tactical layer in its gameplay. In the strategic layer players choose dungeons
and manage resources, whereas the tactical layer focuses on snappy turn-based
combat. One nice touch I appreciated as a game designer was the simple choice
to make the game characters look up when it is their turn to move and attack.
Additionally, the gameplay seems to be designed to allow for quick bursts of
gameplay (useful for mobile) or in longer sessions.
The game’s developers, D20 Studios, plan to release
Summoners Fate in 2018 on iOS, Android, PC and Mac. If you’re interested in the
game, they are currently running a small Kickstarter project that is nearly
100% funded as I write this post. You can also catch a Q&A stream with the
husband and wife development team tomorrow (November 3rd) on
Kickstarter if you want to know more about the game or the developers.
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