Whenever I have a little time I've been working on our sprite sheets. Working on each frame individually can be tedious, but the final result is worth it. We finished a good portion of the frames for several characters in our demo, but since every character can fulfill any class role we need to have a wide assortment of animations ready for each character. So I've been working on filling the animation gaps here and there.
One of the most recent animations I worked on was a punching animation for the character we call Runic.
Runic gets angry when he punches |
See you next week!
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